And I was Lohse, the traveling minstrel who just happened to be possessed by an incredibly powerful demon. There was Beast, the dwarven pirate who maxed out persuasion to sweet talk our party through sticky situations. He got us in a lot of fights by pickpocketing people who didn't like getting their shit stolen. There was Fane, the undead wizard and thief. We each controlled a character, selected from Original Sin 2's presets. Almost four months later, with nearly 100 hours of game time behind me, my co-op buddies and I had nearly finished this insanely long, ambitious RPG.
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